There is some compelling force in all Hackers that seems to draw them to their computers every day. Why they get up at 4am to use the modem, and why they continue to rack up a truly incredible phone bill is beyond me.
Most computer areas, at your home or at your office, tend to be messy. Even you try to keep it clean, it is truly impossible. Whether it be empty Coke cans laying all around, soldering devices, electric diodes, computer parts, or integrated circuits, it is not only a pain for your mother to look at, but a prime Russian ICBM missile target as well.
There is much detail needed to explain a Hacker. For instance, instead of organizing his clothes by color, best ones, or style, he organizes his by pile. Also, he likes to sing songs such as, "Let's get Digital", "We all live in a yellow subroutine", and "Somewhere over the RAMbow".
Most Hackers do well in school. The reason is not to impress their teachers, not to get money from their parents, and not to be educated, but they do it so they can hopefully get a scholarship to MIT. You can't blame them, though, if they are looking out into space. It might be because they are worried if MCI traced the calls that they sent to NORAD.
All Hackers, big or small, love computers, whether they be Trash-80's or an IBM 360/VM workstation. When they get on one, it's mighty hard to get them off of it.
There are 2 types of Hackers. One who likes to crash local BBS's, and the one who writes programs in Assembly Language. The Hacker who crashes systems is the one that most people think that a Hacker is. A typical example of one is John Fredrickson (A.K.A. "The Phone Man"). He loves to crash computers, and break into illegal systems. The ones that he has gotten in to are MCI, CitiBank, school systems, IBM, Southern Bell, and Georgia Tech, not to mention all the ones in between.
The second type of Hacker is the programmer. He writes games, utilities, and anything else that he can think of. Take for example, John Harris, a freelance software writer for On-Line Software Co. John had a brainstorm one day, and decided to write Frogger for the Apple. He thought that it would take about 3 weeks to complete. He started on Frogger a week late, because of the complicated music set that he had to write. After two months, he was almost done. He decided to take a break and go to the Software Expo. He decided to take his nearly completed Frogger, and show it to the consumers at the show. He also took with him the only back-up copy, in case the main disk did not boot.
While at the fair, he was talking to the Manager about getting a booth. He had his disks with him. Then, when he got a booth reserved, he reached down to get his disks, and they were gone! All his hard work, including the MultiLevel character generator, music lines, disk subroutines, assembly routines, debugging programs, etc. All gone.
After that tragedy, John was in a deep depression. He finally started working on it again in 3 months. He completed it in 4 months and 3 days.
Explore how companies are using semantic web technologies today, and should be using them tomorrow, for significant bottom line impact in marketing, publishing, corporate information management, customer service, and personal productivity.
Most Hackers work for the U.S. Government-- mainly the Department of Defense. You can see the best Hackers at the Jet Propulsion Laboratory in California.
Two events over two days: The Social Gaming Summit, November 11, is designed to provide insights into some of the emerging areas of social gaming as well as some of the fundamental concepts that are key to understanding social games and how they work. The Virtual Goods Summit, November 12, focuses on the emerging market opportunity for virtual goods and economies. Once restricted to the world of online gaming, virtual goods and currencies are beginning to influence the development of social networks, community sites, and many other new and exciting markets.
Hackers also like to hang around arcades. (This is also true for kids, little old ladies, and fighter pilots.) There, secluded in their
own environment, Hackers can talk freely on computer hints and short cuts while playing Pac-Man, or Joust.
All Hackers like Graphics. They like low-resolution, but prefer high-resolution the best. These graphics, such as Sine waves, rotating 3-D boxes, and little balloons, are confined to the limits of a systems capability. The older more experienced Hackers are the ones who are lucky enough to get to work on a VAX system, and maybe even a CRAY-1 SuperComputer. If they use these, they have only the limits of their imagination to stop them.
Most Middle School Hackers between the ages of 10 through 14, like to use computers to do reports on, and play games. Some of these younger generation Hackers have gotten into BASIC programming.
Some people, like to impress real Hackers by making them think that they know everything. There is a name for this kind of person. He is a Sub-Hacker (Intillectuous dumbfoundeth). For instance, you come up to them one day, and say,"Hey so-and-so what does BASIC stand for?" and you could sit there for days, and he would act like the answer was on the tip of his tongue, when it was probably in his toes. It is people like this that give Hackers a bad name.
Part Three:
All Hackers have rules that they go by. One is to never call long distance on Monday, because of the high phone charge. If builders built buildings they way programmers wrote programs, the first woodpecker that comes along would destroy civilization. Another is, if the computer accepts a program on the first run without any errors, either there is a malfunction, or it must be a dream.
Hackers are a unique breed. Combining intelligence, personality, and a morale sense of good taste. A Hacker enjoys the environment that appeals to him the most. Such as, the computer room, the arcade, science lab, or the Atari downstairs. They like to be alone. Secluded in their own thoughts, thinking of what the password could be to log on to General Electric. Hackers are the people who are going to make our future brighter, and more exciting in the field of electronics, data processing, artificial intelligence, and programming. We need to support these people in all the ways that we can, so we will be insured of a more happier future in the world of technological advancements.
Trong giờ ngữ pháp, cô giáo nói:
Hôm nay chúng ta hoc cách phân biệt sờ nặng và sờ nhẹ. Để cho các em dể nhớ cô chỉ cho các em nhé. Các em có nhìn tháy chữ S này không? các em có thấy có cái mỏ như mỏ chim không? Còn đây là chữ sờ nhẹ X, trong nó giống như cánh bướm.
Cả lớp cùng đồng thanh đọc với cô sau đó cô bảo:
- Bây giờ các em đã biết thế nào là sờ nặng, thế nào là sờ nhẹ rồi, em nào lấy ví dụ cho cô nào ?
Một bạn gái đứng lên:
_ Em thưa cô, sờ chim là sờ sung sướng ạ !
Cô giáo:
- Đúng rồi em giỏi quá, đấy là sờ nặng, còn sờ nhẹ ai lấy vi dụ về sờ nhẹ nào ?
Một em trai phát biểu:
-Sờ bướm là sờ xấu xa ạ!
_ Ôi, các em giỏi quá, đúng rôì, giờ chúng ta đọc lại cho thật thuộc nhé.
Và cả lớp đồng thanh đọc:
Sờ nặng là sờ chim
Sờ chim là sờ sung sướng
sờ nhẹ là sờ bướm
sờ bướm là sờ xấu xa
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Phân biệt S và X, 8.1 out of 10 based on 136 ratings
mục: trường học | tags:
16.09.2005 | admin |